Monday, March 10, 2014

8 - Steve Lawyer

     Throughout the class, I've learned a lot about playing the whole game.  For one, I've learned how important usability testing is in order to get ideas from various perespectives. By learning how other people use, feel, and think about a design, it can make it much clearer to a designer what improvements are necessary to better satisfy the users' need.

1 comment:

  1. I'll second this. Over the course of the projects I realized how crucial usability testing is and how much more you learn about your design afterwards. When you mentioned how we learn from how users interact with our designs, one of the things I learned was that not all features are as necessary as we think when we coneptualize.

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